Recently I had the idea to create a KotH challenge based on a card game (played with regular 52 cards). I then began drafting the rules of the game and the interface method.
The thing is, I was taken aback by how lengthy the specification of the challenge is. The Markdown file that contains my draft is more than 8kB, and I'm not even finished yet.
I know that KotH specifications are longer than those of regular challenges, but I would like to avoid them being too long.
So, these are the question I would like to ask:
- How long can a challenge specification be (depending on the type of challenge)?
- Are there general tips to reduce the length of a challenge specification (especially KotH)? Note that the game in question has many variations and optional rules, so I need to crearly define which rules we use.
2 ^ 16
. \$\endgroup\$