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I saw some unfilled wiki entries for some of the tags on the CG site, so I figured I'd fill them in. For this, I simply copy-and-pasted the info from the SO tags. Some of my suggestions were approved and others were rejected.

[needless content removed]

EDIT:

It probably was not a good idea for me to be lazy by copy-and-pasting from SO to begin with. I've made corrections to the wiki excerpts for some of the language tags that fit better with the CG site.

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Just because somebody approved it for SO does not mean it's going to get approved here. FWIW, I'd probably have rejected both of them, but, I will say that the C one is probably slightly more acceptable than the C++ one, which is just too confusing (IMHO).

On an unrelated note, I'd probably have approved this edit. So I'm absolutely not taking sides here. :-)

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  • \$\begingroup\$ I do understand that what is good for SO is not necessarily so here (especially some tags over others). I was taking a lazy approach here. I guess my point is, if you're going to reject one, why not reject them all? \$\endgroup\$ – Gaffi Apr 12 '12 at 16:20
  • \$\begingroup\$ To your edit: I didn't think you were. :-) \$\endgroup\$ – Gaffi Apr 12 '12 at 18:56
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You're right: I should have rejected the C one too. Sorry.

The point of the tag wiki isn't to be an definition of the tag name: it's to help people know whether to use a tag for their question or not.

As an aside, I'm not even sure we should have a C++ tag - there are few good reasons for restricting a question to one language; in the case of C++ template metaprogramming questions, is probably more useful.

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  • \$\begingroup\$ I do understand that - my mistake in the first place for just being lazy. I did go in and re-suggest new excerpts for all the language-specific tags, and added that language-specific challenges are discouraged (if that actually helps). \$\endgroup\$ – Gaffi Apr 13 '12 at 13:13

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