I saw some unfilled wiki entries for some of the tags on the CG site, so I figured I'd fill them in. For this, I simply copy-and-pasted the info from the SO tags. Some of my suggestions were approved and others were rejected.

[needless content removed]


It probably was not a good idea for me to be lazy by copy-and-pasting from SO to begin with. I've made corrections to the wiki excerpts for some of the language tags that fit better with the CG site.


Just because somebody approved it for SO does not mean it's going to get approved here. FWIW, I'd probably have rejected both of them, but, I will say that the C one is probably slightly more acceptable than the C++ one, which is just too confusing (IMHO).

On an unrelated note, I'd probably have approved this edit. So I'm absolutely not taking sides here. :-)

  • \$\begingroup\$ I do understand that what is good for SO is not necessarily so here (especially some tags over others). I was taking a lazy approach here. I guess my point is, if you're going to reject one, why not reject them all? \$\endgroup\$ – Gaffi Apr 12 '12 at 16:20
  • \$\begingroup\$ To your edit: I didn't think you were. :-) \$\endgroup\$ – Gaffi Apr 12 '12 at 18:56

You're right: I should have rejected the C one too. Sorry.

The point of the tag wiki isn't to be an definition of the tag name: it's to help people know whether to use a tag for their question or not.

As an aside, I'm not even sure we should have a C++ tag - there are few good reasons for restricting a question to one language; in the case of C++ template metaprogramming questions, is probably more useful.

  • \$\begingroup\$ I do understand that - my mistake in the first place for just being lazy. I did go in and re-suggest new excerpts for all the language-specific tags, and added that language-specific challenges are discouraged (if that actually helps). \$\endgroup\$ – Gaffi Apr 13 '12 at 13:13

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