# Switch colour of largest non-unique connected shape Given a rectangular grid of square cells, find the non-unique connected shapes with the largest area, and switch their colour # Input * A rectangular grid of cells, each of which has 1 of 2 distinct values * You can choose to accept any of - an image with only 2 distinct pixel colours - text with only 2 distinct characters (also allowing newlines for forming a rectangle) - a 2d array, with each element having 1 of 2 distinct values - a 1d array, plus a width and/or height The 2 distinct values will be referred to as "colours", but the rules apply similarly for all of the permitted formats # Output * A rectangular grid of cells in the same format as the input, using the same 2 colours * For each shape required to be changed, all of its cells have been switched to the other colour # Rules * Each cell is part of a connected shape, which contains all cells of the same colour that can be reached by a path made up only of vertical or horizontal steps to adjacent cells of the same colour (no diagonal steps) * The grid does not wrap: a shape cannot be connected across the outer boundary * A shape is ***identical*** to another if it can be made to coincide exactly with it by any combination of - translation - rotation by an integer multiple of 90 degrees - reflection in any vertical or horizontal line - switching its colour * A shape is ***unique*** if no other shape is identical to it * The ***area*** of a shape is the number of cells it contains * The shapes to be changed are those with the largest area, of those that are non-unique * If 2 or more distinct shapes are non-unique and have the largest area, all copies of each distinct shape must be changed * If there are no non-unique shapes, the output is the same as the input * A grid (input or output) may sometimes contain only 1 of the 2 colours # Test cases Each test case is an input followed by its unique correct output ``` . . .. .. .# #. .# .# .. .. .# #. #. .# ..# ... ... ... .#. ... ....... ....... ##..... ....... #.....# ....... .....## ....... ....##. ....##. ##..##. ....##. #.....# ....... .....## ....... #.....###. .......... #.......#. .......... ##...##... .......... .....##... .......... ##........ .......... ##..####.. ....####.. .......### .......### ..##..#### ......#### ..#..###.# .....##### ....###..# ....###### ...####### ...####### .......### #######... .##...#### ######.... .#...###.# #####..... ....###..# ####...... ...####### ###....... ........#### ########.... .###...#...# #######..... .#..#.#.##.# ##..##..##.. .###.###...# #####....... ....######## ####........ ........#### ########.... .###...#...# #######..... .#..#.#....# ##..##...... .###.###...# #####....... ....######## ####........ ``` The same test cases with colour coding for human reading (click image for larger version): [![test cases with colour coding][test_cases_small]][test_cases_large] # Scoring This is [tag:code-golf]. Your score is the number of bytes in your source code. For each language, the code with the lowest score wins --- # Sandbox thoughts * Any important/useful test cases welcome * Is there a more useful format for 2d test cases? * Are there 2 distinct characters that would make human reading easier? * Is this a duplicate? * Can anything be made clearer or more succinct? * I'm also trying to think of a better name [test_cases_small]: https://i.sstatic.net/c6JLMm.png [test_cases_large]: https://i.sstatic.net/c6JLM.png