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This "sandbox" is a place where Code Golf users can get feedback on prospective challenges they wish to post to main. This is useful because writing a clear and fully specified challenge on your first try can be difficult, and there is a much better chance of your challenge being well received if you post it in the sandbox first.

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Sandboxing this mostly so I don't forget about it (as I don't want to initiate this so soon after v3). Unlikely to need any serious revision, but comments are appreciated none the less.

Prisoner's Dilemma v4: The Amnesiac Gentlemen.

This is similar to v3 Petri Dilemma, except with one significant change: no one knows what round it is. The same setup, submission format, and scoring will be used. For sandbox brevity, I'm only noting the differences from v3.

Bots will receive input at the beginning of its turn in the format:

current points, enemies points, your previous moves, enemy's previous moves

The format of the move list (both yours and the enemy's) will be a string of characters, "c" for cooperation "d" for defection, in order from first round to last. However this list will contain only the first seven moves of the game as well as the most recent 7 moves (as everyone knows, you can only hold seven items in working memory). A String 14 characters or fewer would indicate a round at the beginning of the game where 14 total moves haven't yet been performed. Later rounds would be indeterminate.

Additionally, as the current round number is not being passed in, bots will be unaware of when the end of the game comes (games will still be 200 rounds). This should prevent "Ah ha, last round, I backstab!" "Ah ha, but I backstab you first, one round earlier!" strategies, which is what dominated a large swath of the v3 strategic playspace (I did tests where all backstab-early bots were coded to all backstab on the same round and there were only two that performed sub-optimally as a result, both of which were set to backstab "before all n-Tit-for-Tat strategies", moving them back 1 rounds re-elevated them above n-Tit-for-Tat again, as well as which one backstabbed the other first determining the winner between them). While several bots from v3 would be valid submissions in v4, all of the winning bots utilize more data than v4 will let them have, opening up the playing field for new techniques.

Here are four sample strategies that will be entered to start with:

Tit for Tat

def titfortatfunc(mypoints, enpoints, mylist, enlist):
    if not enlist or enlist[counter-1] == "c":
        return "c"
    else:
        return "d"

RandomPick

from random import choice
def randompickfunc(mypoints, enpoints, mylist, enlist):
    return choice(["d", "c"])

Cooperator

def cooperatorfunc(mypoints, enpoints, mylist, enlist):
    return "c"

Defector

def defectorfunc(mypoints, enpoints, mylist, enlist):
    return "d"
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(Code Golf) How Many Notes Are There?

Background

Most music games (MUG) describes the "instructions" that the player must follow as "notes". When the charts (set of notes) are first available, MUG players usually record the chart as a video and upload them to video sites. However, unless playing a full combo (able to pick up all notes) that the combo count directly shows the number of notes, it is usually not practical to count the number of notes one by one directly (since there are usually hundreds of notes), so they calculate that from the scores that may show on those videos if the score formula is known.

One of those examples is jubeat, which is somehow like a MUG version of "Whack-a-Mole". Although officially "instructions" are called "chips", players have the consensus to call them "notes". (For those who don't know what jubeat is please check it out here: jubeat - RemyWiki)

Objective

What you have to do, is to:

  • Write a program or function,
  • Which accepts a list of integers as the only input,
  • That calculates the numbers of notes which is possible for all the given "basic scores".

Requirements

  • The input can be an array of integers or a string containing those integers (Please indicate the input format).
  • The integers in the input are guaranteed to be in the range of [0, 900000] inclusive.
  • A case (NOTES in the formula) is possible means that, for each integer in the input, there exists a variable ACH, when substituted into the formula below, the formula evaluates to that integer. (See The Formula and Test Cases for details)
  • All possible cases within the range [1, 1100] inclusive must be included in the output.
  • The output can be an array of integers or a string containing the results (Please indicate the output format).
  • If there is no case fulfilling the requirements, the program or function should either return an empty array, an empty string, null, or any objects indicating absence of results.
  • NO RUNTIME EXCEPTIONS shall be thrown in any circumstances.

The Formula

The max score is 1000000, but here we only consider BASIC_SCORE, whose maximum is 900000.

The BASIC_SCORE is calculated by BASIC_SCORE = floor(floor(ACH * 100000 / NOTES) * 0.9), where ACH is an integer in the range [0, NOTES*10] inclusive except NOTES*10-1 and NOTES*10-2.

As a concrete example, take ACH=6850, NOTES=900, we have BASIC_SCORE = floor(floor(6850 * 100000 / 900) * 0.9) = 684999.

As a result, NOTES=900 is a possible case for the basic score 684999.

Test cases

 Input                                    | Output
-----------------------------------------------------------------------------------------
 896757, 846353, 844486                   | 916
 891000, 893999                           | (all multiples of 30 within [1, 1100])
 899736                                   | 1024, 1025, 1026, 1027
                                          | (342, 683, 684 are false positives because  
                                          |  in these cases ACH = NOTES*10-1 or 
                                          |  ACH = NOTES*10-2)
 873540, 802468                           | (none: no case fits all inputs.
                                          |  some cases do fit some inputs but not all)
 0, 900000                                | (all values within [1..1100])
 800000                                   | (none)

Rules and Winning Criteria

This is a , so the source code with the shortest length (in terms of bytes) wins. Standard loopholes apply.

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Poor Man's Ransomware

This challenge is loosely inspired by the cheapo-enigma machine question. However, I beleive that the differences are substantial enough that this would not be a dupe. Feedback welcome.


You have been captured by a morally questionable "employer" and forced to write a piece of "ransomware". All it has to do is take in a string "in whatever format" and output another string (which can be used to recover the files) Essentially, across the set of all possible inputs (infinite) you will define a one to one function.

Participants will then publish their code to stack-exchange, where other aspiring "hackers" will try to break your code. A "cop" submission will consist of a byte count a sample plaintext and a sample "encrypted" file as well as an encrypted copy of your code.

Robbers will work tirelessly in another thread to reproduce your code. Any submission which correctly produces the corresponding "encrypted" files when fed the sample plaintext and itself will be considered to be cracked.

If your code lasts 7 days or longer you may mark your submission as "safe" by publishing the source code for the encryptor and a decryptor. Until this time robbers may still work to break your code. If anyone finds that a specific decryptor fails on a certain plaintext it is invalid.

The winning cop has the shortest safe submission and the winning robber has the largest sum of the bytes of his cracked cops. Ties go to the earlier poster. Good Luck!

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  • \$\begingroup\$ I'm not sure how much of the history of cops-and-robbers you are aware of. In the early days it was almost killed off as an interesting challenge type precisely by crypto, because it's so easy to make a problem which depends on e.g. factoring a large prime. In some senses this would be a duplicate of the very first cops-and-robbers. \$\endgroup\$ – Peter Taylor Jun 30 '17 at 20:07
  • \$\begingroup\$ Almost every cnr problem can be solved using cryptography. Would you then say that almost every cops and robbers problem is dupe of the other ones? \$\endgroup\$ – Rohan Jhunjhunwala Jun 30 '17 at 20:41
  • \$\begingroup\$ Many cnr's now try to ban the use of cryptography precisely to avoid this problem. \$\endgroup\$ – Peter Taylor Jun 30 '17 at 20:55
  • \$\begingroup\$ @PeterTaylor could I ban Crypto built ins? \$\endgroup\$ – Rohan Jhunjhunwala Jun 30 '17 at 21:32
  • \$\begingroup\$ What would be the point? It's crypto that's the problem, not crypto built-ins. \$\endgroup\$ – Peter Taylor Jun 30 '17 at 21:45
  • \$\begingroup\$ Maybe it might not be that bad of a thing? \$\endgroup\$ – Rohan Jhunjhunwala Jun 30 '17 at 21:57
  • \$\begingroup\$ I tmight be worth asking about this somewhere \$\endgroup\$ – Rohan Jhunjhunwala Jun 30 '17 at 21:57
  • \$\begingroup\$ It would be easy to implement some simple crypto and hardcode a key, making it impossible for robbers. \$\endgroup\$ – Shelvacu Jul 1 '17 at 23:39
  • \$\begingroup\$ Isn't that what most cnr challenges center on? \$\endgroup\$ – Rohan Jhunjhunwala Jul 2 '17 at 0:30
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Count bytes like a Java golfer

Java is verbose, everybody knows that. Sometimes, here on PPCG, it happens that a Java answer is shorter than 60 characters, but most of the time it's longer, way longer! And the Java golfers here often post improvement suggestions in comments.

Alas, the PPCG website is based on the stack software, which invisibly cuts <code> comments according to an obscure rule, which I shall name the "Java golfer's bane", making it impossible to get an accurate byte-count by copy-pasting.

The rule in question is the following:

  • in a <code> tag, insert two invisible characters
    • the first time after 60 non-whitespace consecutive characters
    • then subsequently ever 20 non-whitespace consecutive characters

Challenge

Your goal is to help us, poor Java golfers, to get the byte-count straight from when we copy/paste code from comments.

SE software rules are, I'm sure, complex, so we will simplify a bit, but not that much.

  • Your input:
    • is mappable to UTF-8;
    • must support codepoints until at least U+FFFF;
    • will contain only characters with codepoints greater than or equal to U+0020;
    • must be a string or a characters array/list if those accept unicode characters, or else must be an integer (16 bits minimum) array/list. Unless I forgot anything obvious, no other input format is allowed.
  • If a sequence of non-whitespace characters in the input contains more than 60 characters:
    • keep the 60 first characters, then skip the next 2 characters;
    • then until you meet a whitespace, keep the next 20 characters and skip the next 2.
    • We don't care which are the two stripped characters.
  • Your output is the size of the string after being sanitized, in bytes as encoded in UTF-8! You must support very long Java answers, up to 500 characters (not bytes).
    • You don't need to map to UTF-8 since I give the rule on how to count without mapping, but in some languages it might be easier to actually map!
  • The standard loopholes are naturally forbidden.
  • This is codegolf, so the shortest answer in bytes wins!

You may assume the following:

  • the only whitespace character you will ever get is the space (U+0020). I abuse the term whitespace by including the start of the string as well in its meaning.
  • no whitespace will be at positions 62, 94, 116, (+22) ... after the previous whitespace

You may not assume the following:

  • The skippable characters will exclusively be the ones SE actually uses (U+200C U+200B);
  • you will get only ASCII characters;
  • you will not get any diacritics.

Bonus

  • if your code supports Unicode code points up to U+1FFFFF, you can remove 10% off your byte count, do not round the resut.

How to count the number of UTF-8 bytes?

If you haven't a builtin for that, Wikipedia gives us the rule, based on code points:

first code point  |  last code point  |  # bytes
U+0000            |  U+007F           |  1
U+0080            |  U+07FF           |  2
U+0800            |  U+FFFF           |  3
U+10000           |  U+1FFFFF         |  4

Wikipedia goes beyond those number, but the RFC 3629 capped this mapping to 4 bytes, so we thank it!

Test cases

Work in progress!


Notes for review:

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What feedback do you have for me?

Challenge

Convert and print out a time in a 12-hour format. HH:MM AM/PM

Examples

Input:

  • 'Fri Jun 30 2017 21:14:20 GMT-0700 (PDT)'
  • 'Sat Jun 31 2018 08:06:20 GMT-0700 (PDT)'
  • 'Fri Jul 01 2017 01:14:20 GMT-0700 (PDT)'
  • 'Sat Apr 10 2020 09:06:20 GMT-0700 (PDT)'

Ouput:

  • 09:14 PM
  • 08:06 AM
  • 01:14 AM
  • 09:06 AM

Rules

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  • \$\begingroup\$ I think this question has been covered pretty thoroughly by this challenge and this one, and would probably be closed as a dupe. \$\endgroup\$ – musicman523 Jul 1 '17 at 1:20
  • \$\begingroup\$ did not realize it had already been done :( \$\endgroup\$ – zoecarver Jul 1 '17 at 1:22
  • \$\begingroup\$ It's not exactly the same question, but I think that area has been pretty much covered. Now, what you could do is use this question as a model, but go from 24-hour time to 12-hour time :) \$\endgroup\$ – musicman523 Jul 1 '17 at 1:28
  • 1
    \$\begingroup\$ I like that Idea! in fact I could take it a step further and convert a string in the following format: 2017-07-01T02:58:38.799Z to 12 hour time \$\endgroup\$ – zoecarver Jul 1 '17 at 2:58
  • \$\begingroup\$ @musicman523 I made an edit to the question, what do you think? \$\endgroup\$ – zoecarver Jul 1 '17 at 4:16
  • \$\begingroup\$ I definitely like this better. You should add more test cases with different days (for example, does 1 come out as 1 or 01?), months, days of the week, etc. so there is no confusion about the input format \$\endgroup\$ – musicman523 Jul 1 '17 at 4:27
  • \$\begingroup\$ ok, sounds good. Is that enough test cases? feel free to edit and add more details. \$\endgroup\$ – zoecarver Jul 1 '17 at 4:28
  • \$\begingroup\$ I feel like the testcases should be formatted like input -> output\ninput -> output. What about the midday and midnight? \$\endgroup\$ – NieDzejkob Jul 2 '17 at 17:53
  • \$\begingroup\$ Ok, Sounds good. I am posting it. \$\endgroup\$ – zoecarver Jul 2 '17 at 23:12
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Help! My code has exploded!

Insert backstory here

Task:

Your task is to create a program, which must follow these rules:

  • It must be able to be split exactly into pieces of the same length in bytes.
  • Once you have separated your program into pieces, your program must print 1 if the first "piece" is removed from your code, 2 if the second "piece" is removed, etc., until the program prints n if the nth piece is removed.

For example, if your program was the following:

aabbccdd

And it could be split into 4 equal parts of length 2, then these programs must result in the following outputs:

bbccdd -> 1 (aa is removed)
aaccdd -> 2 (bb is removed)
aabbdd -> 3 (cc is removed)
aabbcc -> 4 (dd is removed)

Scoring requirements:

Your program is scored based on the number of parts that it can be split into, with each part following the rules defined above. The more parts, the higher the score.

In the event of a tie, there is a "hierarchy" of scoring methods (with the next method in the list being used when there is a tie):

  • Number of parts the program can be split equally into
  • Size of the full program, in bytes (shortest byte-count wins)
  • Time posted (first poster wins)

Rules:

  • Each byte in the program must belong to one part.
  • Each part in the program must be of equal length.
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  • \$\begingroup\$ You can make arbitrarily long programs that do this. I suggest instead that each answer should describe a pattern that can go to infinity (with possibly a starting piece). However scoring is difficult, since I forsee that some answers will have the segment number within each segment, meaning that going from 99 segments to 100 segments may require more characters per segment. \$\endgroup\$ – Shelvacu Jul 1 '17 at 20:02
  • \$\begingroup\$ Proof of concept for arbitrary number of segments: gist.github.com/shelvacu/e04c237ad8d1c066a7fd8b5170261e25 However, that was still fun to make so I definitely think there's potential here. \$\endgroup\$ – Shelvacu Jul 1 '17 at 20:13
  • \$\begingroup\$ @Shelvacu That seems like a really cool idea, yeah. Will change my question. \$\endgroup\$ – clismique Jul 1 '17 at 23:12
  • \$\begingroup\$ @Shelvacu Hmmm, I'm not sure how to properly make this into a challenge, TBH. I might scrap it. EDIT: I might have an idea, but I need to completely rewrite it. I might just delete this whole thing. \$\endgroup\$ – clismique Jul 3 '17 at 8:26
  • \$\begingroup\$ If you don't want to post it I will. Keep me posted. \$\endgroup\$ – Shelvacu Jul 3 '17 at 22:14
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Introduction

Ten years ago, a secret encryption key used by DVD players was published online. When the industry tried to censor it, the internet reacted by republishing it widely—creatively incorporating the key onto shirts, a flag and even in song.

If this code golf community had existed, I'm sure we would have joined in.

Challenge

Output the number 13256278887989457651018865901401704640.

Example input and output

Input:

Not applicable.

Output:

13256278887989457651018865901401704640

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  • \$\begingroup\$ This is code-golf I suppose, you should mention the winning condition. \$\endgroup\$ – officialaimm Jul 3 '17 at 17:42
  • \$\begingroup\$ Is there any reason to believe that there's any way to compress this other than base conversion? \$\endgroup\$ – Peter Taylor Jul 4 '17 at 7:40
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Decode Reddit's Voting System

Background

Users with a high enough reputation on Stack Exchange can see the number of upvotes and downvotes on each question and answer. On Reddit, however, the net vote count and percentage of upvotes are displayed. Unfortunately due to rounding errors, it is impossible to determine exactly how many upvotes and downvotes occurred.

Challenge

Given a nonzero net vote count and a percentage of upvotes, return all possible pairs of the numbers of upvotes and downvotes.

Constraints

The net vote count can be any integer in the range [-2^31, 2^31).

The percentage can be a whole number in the range [0, 100], or a floating point number in the range [0, 1] with no more than two digits; you may decide which format to accept.

The percentage represents the percentage of votes which are upvotes, rounded to the nearest integer. So a value of 93% could be anywhere in the range [92.5%, 93.5%) that would result

The maximum numbers of upvotes and downvotes will not fall outside the range [-2^31, 2^31); that is, you should be safe using 32-bit signed integers.

You may not return two ranges representing all possible amounts of downvotes and upvotes; you must specify which numbers of upvotes correspond to which numbers of downvotes; hence you must return all possible pairs.

Test Cases

1, 67%  -> [(2, 1)]
1, 100% -> [(1, 0)]
1, 60%  -> [(3, 2)]
0, 50%  -> [(0, 0), (1, 1), (2, 2), ...]; cases like this will not be valid input
More involved ones to come...

Meta

Anything I can do to make this more clear or more fun?

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  • 2
    \$\begingroup\$ 1. Does "net vote count" mean upvotes minus downvotes? 2. The listed input 0, 100% is a special case ((0-0)/(0+0) = NaN% or a division by zero exception) so it should be mentioned explicitly in the spec, not just added as a test case. 3. Input 0, 50% would have 2^31 valid outputs, so that should also get an explicit mention because of the potential for answers to fail due to array size limits etc. Combined with point 2, I would suggest editing the question to guarantee that the net vote count will never be 0. \$\endgroup\$ – Peter Taylor Jul 4 '17 at 7:38
  • \$\begingroup\$ "Unfortunately due to rounding errors, it is impossible to determine exactly how many upvotes and downvotes occurred." I was under the impression that reddit adds some random noise to the net votes (not sure about the percentage) to throw off bots or something. \$\endgroup\$ – Martin Ender Jul 4 '17 at 9:52
  • \$\begingroup\$ @PeterTaylor Thank you, updated \$\endgroup\$ – musicman523 Jul 4 '17 at 19:33
  • \$\begingroup\$ @MartinEnder I believe they simply stop reporting exact values after it reaches a certain threshold, but I'm not sure. For this challenge we'll assume they don't add any noise \$\endgroup\$ – musicman523 Jul 4 '17 at 19:34
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Create The Correct Path

Which would be better code golf with shortest code and being able to run on at least two operating systems or code challenge and scoring by how many operating systems it can run on?

( OR )

Given an input create a program that when ran on different operating systems creates a path for each one. For example, when ran on Windows:

[ "folder1", "folder2" ] -> folder1\folder2

Input

An array of strings or any suitable alternative. The input can be empty, in which case you would just return an empty string.

Output

The correct path for the operating system the program has been ran on.

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  • \$\begingroup\$ I'm mainly looking at feedback for what people think of this challenge before developing it further. \$\endgroup\$ – TheLethalCoder Jul 5 '17 at 10:16
  • \$\begingroup\$ I think you should include other operating systems with different paths separators in the challenge itself. \$\endgroup\$ – user41805 Jul 6 '17 at 8:45
  • \$\begingroup\$ @KritixiLithos I was going to, was waiting to see if I should go with code-golf or code-challenge before writing up the formatting for all the examples. \$\endgroup\$ – TheLethalCoder Jul 6 '17 at 9:02
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Draw a Probability Road

Background

I'm conducting a probability experiment. I have a collection of live rats, and I'm going to assign each rat a probability as a percentage integer from 1 to 99 (inclusive). The experiment will last 10 weeks, and at the end of each week, I'll roll a 100-sided die. Any rats who have a higher or equal probability than the number I roll, I kill.

Now of course I'd rather not go actually killing rats, so I want to write a program to create a probability road to show the probability of a rat surviving, when given that rat's probability number.

Unfortunately my lab is full of rats, so I don't have much room to write this program. As a result it needs to be as short as possible in order to fit in my cramped room.

The Challenge

Given an integer 0 < x < 100, output an ASCII Art probability road that shows the rat's chances of surviving.

Input can be taken as an integer, a string, an array of digits or an array of characters.

Output (detailed below) should be either printed/outputted, or returned as a single string (not an array of strings)

But what is a probability road?

A probability road is a type of probability chart used for displaying all possible outcomes of a given event. It consists of a series of lanes, each lane being one possible outcome, and the vertical axis representing time.

For our ASCII art challenge, we want each lane to be a space with a pipe on either side, like so:

| |
| |
| |

However 2 neighbouring lanes should share a pipe, like so:

| | | |
| | | |
| | | |

Every 2 lines of ASCII art represents one week of the experiment, and at each week, a number of lanes corresponding to the probability given should be terminated. A terminated lane ends in an X like so:

| | |
| | |X
| | | |

The lanes should be ordered with the longest lanes on the left, in descending order to the right, and the number of lanes in your probability road should be the fewest possible to accurately represent the given probability, for example given a probability of 50 (50%), the road would look like this:

| | | | | | | | | | |X - Week 10
| | | | | | | | | | | |
| | | | | | | | | | | |X - Week 9
| | | | | | | | | | | | |
| | | | | | | | | | | | |X - Week 8
| | | | | | | | | | | | | |
| | | | | | | | | | | | | |X - Week 7
| | | | | | | | | | | | | | |
| | | | | | | | | | | | | | |X - Week 6
| | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | |X - Week 5
| | | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | | |X - Week 4
| | | | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | | | |X - Week 3
| | | | | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | | | | |X - Week 2
| | | | | | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | | | | | |X - Week 1
| | | | | | | | | | | | | | | | | | | | |

Given the probability of 50%, half of the lanes should succeed past week 10, while each week, 5% of the total lanes should be eliminated. This could be displayed using 1000 lanes (as could every probability from 1-99), by terminating 50 each week and having 500 reach the end, however this is not the most simplified form of the chart, so doing so would not be valid for this challenge.

Note that the Week X labels are not necessary

Another example, this time for the input 80:

| | | | | |X X
| | | | | | | |
| | | | | | | |X X
| | | | | | | | | |
| | | | | | | | | |X X
| | | | | | | | | | | |
| | | | | | | | | | | |X X
| | | | | | | | | | | | | |
| | | | | | | | | | | | | |X X
| | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | |X X
| | | | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | | | |X X
| | | | | | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | | | | | |X X
| | | | | | | | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | | | | | | | |X X
| | | | | | | | | | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | | | | | | | | | |X X
| | | | | | | | | | | | | | | | | | | | | | | | | |

This time, there are 25 lanes. Each week, 2 (8%) are terminated, and 5 (20%) make it to the end.

Rules

Standard loopholes apply, shortest code (in bytes, per language) wins.

As per usual, trailing whitespace is allowed. You may have trailing spaces at the end of lines, and one or more trailing newlines at the end of the output.

Meta

How can I make the explanation clearer? It seems difficult to understand currently.

Also is there anything else that needs specifying or clarifying?

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0
\$\begingroup\$

If you've come here, you probably know what is, and that's what I'm going to assume.

Story

(I guess)


Keyboards are input devices we use all the time. They existed before mice and touch screen, etc.

Their fundamentals have not changed: when you press a key down, a signal is sent to the computer. When you release it, another signal is sent.

So here's the challenge: calculate the minimum number of signals(length of a signal does not matter) depending on the input string.

Example:

Input:

test

Output:

8

Explanation: All keys have to be pressed down and released


Input2:

TEst

Output2:

10

Explanation: Shift has to be pressed, then T, down, up, E, down, up, then release shift, then s down, up, then t down, up, totalling up to 10.


Rules

Any language is accepted.
This is , so shortest code in bytes wins.
Programs with incorrect outputs will be disqualified.

Happy golfing!

Edit:

The keyboard layout used should be this: http://dry.sailingissues.com/keyboard-US-International.png

Only characters in this keyboard layout will be used (+lowercase letters).

Using Caps-Lock is ok, since it DOES have an advantage: numbers remain numbers while letters become uppercase.

Thanks for the feedback so far.

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2
  • \$\begingroup\$ I think this might be a dupe, lemme see if I can find the original. EDIT: Ah, it's your challenege. I suggest deleting it from main while you work on it here; you can edit and then undelete it when it's ready. \$\endgroup\$ – Shaggy Jul 6 '17 at 9:10
  • \$\begingroup\$ Test cases? Your comment about caps lock is a good example of an edge case which should be explicitly covered by the test cases, and implies another where a shift covers a substring which mixes upper-case letters and symbols. \$\endgroup\$ – Peter Taylor Jul 6 '17 at 10:24
0
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Abbreviate a rename

After you commit a rename, git reminds you but tries to avoid showing the full source and target path. It does this by splitting the path into components, extracting identical leading and trailing components, then using them to abbreviate the rename. (Other output that git produces is not relevant here.) Here is an example:

foo/bar/baz/quux.c => foo/baz/bar/quux.c

The leading component foo and trailing component quux.c is the same, so this becomes

foo/{bar/baz => baz/bar}/quux.c

This also works when one of the components is empty, e.g.:

foo/{bar/baz => }/quux.c
foo/{ => baz/bar}/quux.c

Please write a program or function that abbreviates a rename. The input can be a pair of strings or a single string with a delimiter which can be => or newline or something else not typically found in a file name. The output should be a single string containing a => as shown. You can assume that neither string is a prefix of the other (git doesn't abbreviate the rename in that case for some reason.)

This is , so the shortest program wins!

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0
\$\begingroup\$

Lazy programmers need help versioning!

So here's a question, which is related to a recent problem I had while doing some data processing. I think it is good practice to include version numbers in file names to prevent data being overwritten and so you can see how things have changed with each version but I'm lazy so want it automating!

Your challenge

Take a full Windows file path and either increment the file version, or if there is no version, make it version 1.

Input

A full Windows file path, that includes the file extension.

Output

The original file path with the file version, incremented appropriately.

Rules

  • The version is determined by an underscore followed by a single digit, i.e _1 for version 1.
  • For a file that already have a version, it will only be in the range 1-8, so you only ever have to deal with single digit file versions.
  • Standard rules apply
  • Default Loopholes are forbidden.
  • Please provide explanations of your code so others can learn form it and if possible, links to an online interpreter such as TIO
  • This is so shortest code in bytes wins!

Test cases

Case 1
Input:  C:\Foo\Bar.txt
Output: C:\Foo\Bar_1.txt

Case 2
Input:  C:\notsortedfile_version_1_new_5.docx
Output: C:\notsortedfile_version_1_new_6.docx

Case 3
Input:  D:\a\very\deep\file\567234.pdf
Output: D:\a\very\deep\file\567234_1.pdf

Case 4
Input:  Z:\Storage\Somefile_2017-04-11.txt
Output: Z:\Storage\Somefile_2017-04-11_1.txt

Case 5
Input:  Z:\Storage\I.Like.Dots.txt
Output: Z:\Storage\I.Like.Dots_1.txt

Sandbox Questions

Not sure if this is dupe of Please release me!

Any feedback welcome.

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6
  • \$\begingroup\$ I don't think it's a dupe. My opinions: You shouldn't let the test cases be dependent on OS. Just stick with one, the challenge is to modify a string, it doesn't really depend on which OS you're on. Personlly, I'd skip the 1-8 limitation. I think it would be more fun to go from file_9 to file_10. People (including you) might disagree with me though. \$\endgroup\$ – Stewie Griffin Apr 11 '17 at 8:51
  • 1
    \$\begingroup\$ Also, I though version control was handled this way: filename.xyz -> filename_new.xyz -> filename_new_1.xyz (remember to rename the previous to: filename_new_OLD.xyz). And of course versions such as filename_new_2_backup.xyz, filename_final_version.xyz -> filename_final_version_2.xyz. \$\endgroup\$ – Stewie Griffin Apr 11 '17 at 8:56
  • \$\begingroup\$ Which is why need to get some code to do it for us :) \$\endgroup\$ – Notts90 supports Monica Apr 11 '17 at 8:58
  • \$\begingroup\$ Will file names only ever contain a .? \$\endgroup\$ – Shaggy Jul 6 '17 at 11:19
  • \$\begingroup\$ @Shaggy It could be any valid windows file path so yes, I've added a test case to cover it. \$\endgroup\$ – Notts90 supports Monica Jul 6 '17 at 11:26
  • \$\begingroup\$ Test case: c:\foo? \$\endgroup\$ – Peter Taylor Jul 6 '17 at 13:32
0
\$\begingroup\$

Let's simplify polynomials

In many situations we have to expand mathematical expressions containing variables, for example, calculating characteristic polynomials, expanding products of polynomials, etc. It is trivial if the variables are known (in this case, we just substitute the variables with the corresponding values and evaluate the expression by a calculator), but not so simple if we need to manually expand the expression.

Motivation

Consider the cases with only one variable (say, x). Suppose the coefficients are sufficiently small. Then, a simple way is to take x to be some number (e.g. 1000), evaluate the expression and convert the numerical answer back to a polynomial.

Here is an example. Suppose we need to expand

Put and evaluate it using a dumb calculator. The answer is .

By running the program/function with input -984982000, one should get

[-1, 15, 18, 0] (descending order)

, and so the expanded polynomial is .

The task

Write a program or function which satisfies the following:

  • The input is an integer, which is calculated by substituting x = 1000 in a polynomial (which you have to find out).
  • Output the coefficients, guaranteed to be in the range [-499,499] (inclusive), and to be integers. You can represent the polynomial in either ascending or descending order, so long as it is consistent across different runs. You can return a list of integers, print to standard output (with non-numeric separators), etc.

Examples

Input         Output (descending power)
1003005007    1 3 5 7
1001          1 1
999           1 -1
998994        1 -1 -6
-998994       -1 1 6
1000001       1 0 1
0             0


Input
1003005007

Valid outputs                     Invalid outputs
[1 3 5 7] (descending order)      1357 (coefficients are not separated)
[7 5 3 1] (ascending order)       7531 (coefficients are not separated)
"1 3 5 7" (descending order)      "1357" (coefficients are not separated)
"7, 5, 3, 1" (ascending order)    [1 5 3 7] (neither ascending nor descending order)
7                                 "10305070" (numeric separator "0")
5
3
1 (ascending order)

Rules

  1. Standard loophole applies.
  2. Your program/function should be able to at least handle polynomials of degree 3. Also, the input might be negative. Therefore, using a suitable data type is necessary.
  3. You can take the input in integer or string format. It is guaranteed that the input is a valid integer.
  4. The shortest program/function (in bytes) wins. Good luck!
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6
  • \$\begingroup\$ I think this input-output pair violates the order-criterion: 1000001 1 0 1 \$\endgroup\$ – flawr Jul 11 '17 at 9:09
  • \$\begingroup\$ What do you mean with "consistent across different runs"? Why don't you restrict this challenge to just have ascending coefficients? (Also please include wheter e.g. 1 3 5 7 means x^3 + 3x^2+5x+7 or 1+3x+5x^2+7x^3. \$\endgroup\$ – flawr Jul 11 '17 at 9:12
  • \$\begingroup\$ @flawr To avoid confusion, a program or function should not output in different orders when different inputs are given (e.g. 1003005007 -> [1 3 5 7] and 999 -> [-1 1]). So 1 3 5 7 can mean both, but it has to be specified. To solve the problem one way is to find out and remove the leading/trailing coefficient recursively, and it probably costs extra bytes to reverse the list of coefficients. \$\endgroup\$ – tonychow0929 Jul 11 '17 at 9:15
  • \$\begingroup\$ Ah so the order has nothing to do with the challenge but just with the input/output? (I first thought we have to find polynomiasl where the coefficients are in are in ascending order.) Perhpas clarify that this is not about the coefficients but about the representation of the polynomials. And as I said before please specify that in your examples the constant monomial comes first, and the coefficients of the larger powers come after. \$\endgroup\$ – flawr Jul 11 '17 at 9:51
  • \$\begingroup\$ I don't understand what the question has to do with the title. \$\endgroup\$ – Peter Taylor Jul 11 '17 at 10:07
  • \$\begingroup\$ @PeterTaylor see my edit \$\endgroup\$ – tonychow0929 Jul 11 '17 at 10:33
0
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Fighting a Land War

In this KoTH, you need to earn as much money as you can while fighting over tiles to take over.

The board is a large hexagon made up of 91 smaller hexagonal tiles (A 6x6 hexagon)

Each tile is either:

  1. An impassable mountain
  2. Hills that generate production. They start out with a random value (between 2 to 4)
  3. Valleys that generate money. Their starting value is the distance from the nearest corner multiplied by 2 (between 2 and 10)

Board

There are 6 players in each game, each starting in a different corner of the hexagon. The corner will always be a hill(4). Turn order is randomized at the start of the game.

Each turn, the following happens:

  1. Each tile that you have owned for N^2 turns (where N is an integer) increases in value by 1
  2. You earn money/production. (Equal to the sum of the valley/hill values)
  3. You can spend production on defenses or capturing tiles.
    • Adding N TileDefense costs N Production
    • Capturing a tile with N TileDefense costs 1 + 2*N Production
    • You can only capture a tile if it is a non-mountain tile that is adjacent to your current tiles.

Notes:

  • Tiles lose all defense on capture.
  • Multiple players can upgrade a single tile
    • The turn counter for tile upgrades is player-specific. This means that if you capture a tile from another player, the turn counter starts at 0.
    • If you capture a tile you've owned before, it starts off where you left it.

And that's it. The player with the most money after 500? turns wins.

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2
  • \$\begingroup\$ 1. "Each tile is either" determined how? Randomly or in a fixed pattern? 2. How does step 3 work? As many rounds of capture and defence as you like? Or do you declare all of your attacks and defences at the start of the round? This has implications both for defending a tile on the turn you capture it and for blitzkrieg captures. \$\endgroup\$ – Peter Taylor Jul 16 '17 at 6:56
  • \$\begingroup\$ 1. I'm still thinking about this. I think I'm going to randomly generate a triangular segment, and then mirror it across to the other 5 segments. 2. Oooh...I haven't thought about this. Thanks, I'll give it some thought. \$\endgroup\$ – Nathan Merrill Jul 16 '17 at 12:06
0
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What's Underneath the Sine Wave?

Task

Your task is to output a part of the sine wave out of any characterss of your choosing and on any background of your choosing. The wave can start and end either on the highest or the lowest point of the wave if both are the same.

The challenges main part is what happens below the wave (or above if you chose to start at the peaks of the wave). For each column, looking top-to-down it should repeat until the bottom the segment of spaces until the wave.

Or a visual explanation:

Start with a sine wave of your choosing (this is not a valid one as it isn't 50x20, but smaller to save space):

             ####             
           ##    ##           
          #        #          
         #          #         
        #            #        
       #              #       
      #                #      
     #                  #     
    #                    #    
  ##                      ##  
##                          ##

and then, look top-down and until the 1st encounter of a non-background character record the characters and then repeat them:

        ↓   ↓####             
        ↓  ##  P ##           
      4x↓ # ↓  P   #          
        ↓#  P  P    #         
        X   ↓  P     #        
       #↓   P  P      #       
      # ↓4x ↓  P       #      
     #  ↓   P  P        #     
    #   ↓   ↓  P         #    
  ##    P   P  P          ##  
##      ↓   ↓  P            ##

so for this the output would be

             ####             
           ########           
          #  ####  #          
         # ######## #         
        #    ####    #        
       #  ##########  #       
      #      ####      #      
     #   # ######## #   #     
    #     #  ####  #     #    
  ##    #  ########  #    ##  
##           ####           ##

Clarifications

  • There can be any amount of leading/trailing lines with any amount of whitespace
  • On each line there can be extra leading whitespace, as long as the amount is equal on all lines
  • The width should be at least 50 characters total (excluding columns of only whitespace)
  • The height should be at least 20 characters total (excluding lines of whitespace only)
  • The repeating bottom parts must be cut from the bottom (or top) of the wave
  • Inaccuracies due to rounding or floating-point errors can be dismissed
  • The background character has to be constant
  • The wave characters can be different, as long as they aren't ever equal to the background
  • This is , the shortest code per language wins!

Sample outputs

                         XXXXXX
                       XXXXXXXXXX
                     XX  XXXXXX  XX
                    X  XXXXXXXXXX  X
                   X     XXXXXX     X
                  X  XXXXXXXXXXXXXX  X
                XX       XXXXXX       XX
               X    X  XXXXXXXXXX  X    X
              X      XX  XXXXXX  XX      X
             X     X   XXXXXXXXXX   X     X
            X            XXXXXX            X
           X      X XXXXXXXXXXXXXXXX X      X
          X              XXXXXX              X
         X      XX     XXXXXXXXXX     XX      X
        X          X XX  XXXXXX  XX X          X
       X       X    X  XXXXXXXXXX  X    X       X
      X                  XXXXXX                  X
    XX        X   X  XXXXXXXXXXXXXX  X   X        XX
   X                     XXXXXX                     X
XXX          X     XX  XXXXXXXXXX  XX     X          XXX

..................................................
DCB....................QPONM....................10
...A9........0.......SRQPONMLK.......C........32
.....8..........X...T..QPONM..J...F..........4
......7.......Z...VU.SRQPONMLK.IH...D.......5
.......6...............QPONM...............6
........5......Y.W..TSRQPONMLKJ..G.E......7
.........4.............QPONM.............8
...................U.SRQPONMLK.I
..........3.......V.T..QPONM..J.H.......9
...........2....X....SRQPONMLK....F....A
............1..........QPONM..........B
.................W.UTSRQPONMLKJI.G
.............0.........QPONM.........C
..............Z...V..SRQPONMLK..H...D
...............Y....T..QPONM..J....E
...................U.SRQPONMLK.I
................X......QPONM......F
.................W..TSRQPONMLKJ..G
..................V....QPONM....H
...................U.SRQPONMLK.I
....................T..QPONM..J
.....................SRQPONMLK
.......................QPONM..................................
...
.
....

sandbox

  • please suggest (or just edit in) ways of making this clearer
  • Anything missing?
  • Should I make this challenge take input, rather than being an broad kolmogorov-complexity challenge?
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8
  • \$\begingroup\$ Is the sample output for input X? \$\endgroup\$ – officialaimm Jul 3 '17 at 12:27
  • \$\begingroup\$ @officialaimm The characters can be of your choosing, there's no input currently \$\endgroup\$ – dzaima Jul 3 '17 at 12:27
  • \$\begingroup\$ So, all the positions marked by X should have same character or can have different characters? \$\endgroup\$ – officialaimm Jul 3 '17 at 12:40
  • \$\begingroup\$ @officialaimm They can have any characters \$\endgroup\$ – dzaima Jul 3 '17 at 12:42
  • 1
    \$\begingroup\$ I think its better if you showcase sample output with different characters then. \$\endgroup\$ – officialaimm Jul 3 '17 at 12:53
  • \$\begingroup\$ I can't tell what the task is from reading the description, or from looking at the example. It might help to walk through a few example columns to make it clear, then follow up with the full wave examples after that. \$\endgroup\$ – trichoplax Jul 17 '17 at 14:12
  • \$\begingroup\$ @trichoplax good idea \$\endgroup\$ – dzaima Jul 17 '17 at 14:12
  • \$\begingroup\$ Thanks. A second look at the examples was enough for me to grasp the pattern, but a step by step example would probably have got it across quicker. \$\endgroup\$ – trichoplax Jul 17 '17 at 14:14
0
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Pristine Pristige

A pristine program, as defined by Calvin'sHobbies, is

a program that does not have any errors itself but will error if you modify it by removing any contiguous substring of N characters, where 0 < N < program length.

Pristige is a language I designed in which all syntactically valid programs are pristine.

Pristige works just like Brain-Flak, except every function requires a airity declaration at the beginning. An airity of n is declared with n .s followed by a |. For example the Brain-Flak program

({}())

Is equivalent to the Pristige Program

(..|{|}(|))

In addition Pristige requires that there is only one function at the top level of the program. Meaning that

(.|{|}){.|(..|{|}[.|(|)])}

Is an invalid program.

To be absolutely concrete here is a grammar that spans all syntactically valid Pristige programs:

S → (A) : <A> : {A} : [A]
A → .AS : |

Task

You must write a compiler from Pristige to Brain-Flak, that is itself a pristine program.

This is a question so answers will be scored in bytes, with less bytes being better.

Rules

  • You must either throw an error (or print error if your language cannot do so) if the inputted program is syntactically invalid.

  • If the input is syntactically valid you must output an equivalent Brain-Flak program. The simplest way to do this is to remove all instances of . and |, but you are not required to do so.

  • You may use any default IO format.

  • Your program must be a pristine program. That means deleting any continuous substring must cause an error

Reference Implementation

Here will go an implementation I have not yet completed

Test Cases

Here will go test cases

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1
  • \$\begingroup\$ Surely we should print error if the program is syntactically invalid? Sort of unrelated, but is Pristige a mix of the words pristine and prestige? \$\endgroup\$ – FryAmTheEggman Jul 17 '17 at 19:25
0
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Write a code poem

It is said that Larry Wall, creator of Perl, wrote a poem titled "Black Perl" in said language, as shown here.

The poem is fully functional (working syntax, no runtime errors, etc. [no errors in general]).

The challenge:

In any language (practical languages recommended), write a haiku (example of one at https://en.wikipedia.org/wiki/Haiku).

Coding rules:

  • The poem must be able to function properly (no errors).
  • Unlike Wall's poem, you must run through the whole program (exits only at the end).
  • If you define a function to act as a word, it will count towards your poem.
  • Caught errors and other error-handling tricks are valid.

Misc rules:

  • You cannot use multi-line strings or line continue symbols, etc. (No multi-line functions/tricks).
  • Brackets, parentheses, and other grouping symbols (with the exception of < and > as operators are ignored unless as a string.

Example lines (written in Python, not the best, probably):

while i_love ....: # i_love counts as two words

i_am > than_you # read symbols/operators as words

"""my love for ...
is ....... by ...""" # Invalid, as stated by one of the misc. rules

me(,"john", "abby",
    "and liz") # invalid, line continuation

Winning:

This is a , so submission with the highest amount of votes wins.

For sandbox only:

How can I improve on this challenge? Is there anything else I should add? Let me know in the comments.

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11
  • 1
    \$\begingroup\$ This is currently both too broad and unclear. What does "work" mean? What is a "script"? What is allowed besides "words" (whatever those are)? How do we measure answers against each other? Try to look at some of the challenges on this site to get a better feel for what we do here - I'm afraid this is very far off the mark. You can try asking other users in chat, once you get some reputation, about ways to make this fit better, but personally I don't think this kind of challenge is a good fit for this site. \$\endgroup\$ – FryAmTheEggman Jul 17 '17 at 19:35
  • \$\begingroup\$ I like the idea, but I think you need to be more specific in what is valid and invalid. If my script is just one giant multi-line string, it satisfies your requirement, but obviously that's not what you're going for. \$\endgroup\$ – wrymug Jul 17 '17 at 19:37
  • \$\begingroup\$ Will edit the question. \$\endgroup\$ – S.G. Harmonia Jul 17 '17 at 19:37
  • \$\begingroup\$ Are caught errors allowed? \$\endgroup\$ – wrymug Jul 17 '17 at 20:38
  • \$\begingroup\$ You mean stuff like try? \$\endgroup\$ – S.G. Harmonia Jul 17 '17 at 20:57
  • \$\begingroup\$ Who wins? What's the criterion for deciding that? \$\endgroup\$ – Rɪᴋᴇʀ Jul 17 '17 at 21:32
  • \$\begingroup\$ @Riker I am currently thinking about that. \$\endgroup\$ – S.G. Harmonia Jul 17 '17 at 23:07
  • \$\begingroup\$ @S.G.Harmonia yeah \$\endgroup\$ – wrymug Jul 18 '17 at 0:05
  • \$\begingroup\$ I do think this question might be too broad. Maybe make it so it has to be a haiku? And then score by popularity contest \$\endgroup\$ – wrymug Jul 18 '17 at 0:07
  • \$\begingroup\$ 1. I have no idea where to close the parenthesis in "Brackets, parentheses, and other grouping symbols (with the exception of < and > as operators are ignored unless as a string.". 2. A popularity contest should have a clear spec to identify valid answers, and an indication of what aspect of the answers makes them good. It's a hack to judge subjective contests like codegolf.stackexchange.com/q/33172 . I don't think this has a clear spec ("Don't produce an error" is far too broad), and it's not clear what makes a haiku program a good haiku program? \$\endgroup\$ – Peter Taylor Jul 18 '17 at 7:35
  • \$\begingroup\$ As an illustration of the problems raised in point 2, consider that I can take any haiku I want, remove the characters ,.+-<>[] (of which only the first two are likely to be present anyway) and claim it's a brainfuck program which does nothing. And before you edit to add a rule to prohibit that directly, let me emphasise the word illustration. The problem is far deeper, and I don't think it can be fixed. It certainly can't be papered over. \$\endgroup\$ – Peter Taylor Jul 18 '17 at 7:37
0
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Challenge

Take a number and output it with 4 digits or less using letters and numbers. For example; 270,030 would turn into 2.7K.

Key

Billion -> B

Million -> M

Thousand -> K

Rules

  • You may choose to accept input numbers that include commas delimiting every three decimal places (such as 123,456,789).
  • Round to nearest, half-up.
  • Numbers will only go up to a trillion.
  • The mantissa part of the answer should be at least 1.
  • All letters must be uppercase and as specified below.
  • Outputs must be 4 or less characters wide.
  • Outputs must be as mathematically precise as possible. Example:
    • 154,893 -> 100K NOT OK
    • 154,893 -> 155K GOOD
  • If there are multiple outputs with the same mathematical precision, return the shortest one. (If they are the same length, you may return either.) Example:
    • 1000 -> 1000 NOT OK
    • 1000 -> 1K GOOD

Examples:

1,234,567 -> 1.2M
102 -> 102
1000 -> 1K
1001 -> 1001
100,000 -> .1M
12,345,678,912 -> 12B
1,452,815,612 -> 1.5B

Submissions

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9
  • \$\begingroup\$ I made a bunch of edits, feel free to roll back any changes you dislike. For the case of 100,000, should you return .1M, 0.1M, or 100K? \$\endgroup\$ – musicman523 Jul 15 '17 at 23:39
  • \$\begingroup\$ I like 100K best, maybe we should change it to 5 or less characters. Also thanks for the edits. \$\endgroup\$ – zoecarver Jul 15 '17 at 23:41
  • \$\begingroup\$ Personally I think 4 characters is fine. To further elaborate on my question: If you are outputting a decimal, do you require a leading 0 or would you allow .1M? \$\endgroup\$ – musicman523 Jul 15 '17 at 23:46
  • \$\begingroup\$ I think .1M should be 100K and we should allow up to 4 digits (or under 5). \$\endgroup\$ – zoecarver Jul 15 '17 at 23:47
  • \$\begingroup\$ Oh, I thought it was 4 digits or less. My misunderstanding. If .1M is not allowed then you should clarify in the question that the "number" part of the answer should be at least 1. However this seems rather arbitrary to me, when your original goal was to get the number as short as possible \$\endgroup\$ – musicman523 Jul 15 '17 at 23:49
  • \$\begingroup\$ Ok, I will specify. thanks for the help! \$\endgroup\$ – zoecarver Jul 16 '17 at 0:36
  • 2
    \$\begingroup\$ 1. The ""number"" part is called the mantissa. 2. I think "as specified below" should be "as specified above". 3. 154,894 -> 1.5K is not GOOD. It should be 155K. 4. Or should it? I don't see any rules specifying how to round. 5. 1K has less precision than 1000 because it gives fewer significant figures. \$\endgroup\$ – Peter Taylor Jul 16 '17 at 7:05
  • \$\begingroup\$ Thank you for your feedback! I have applied your edits, anything else? \$\endgroup\$ – zoecarver Jul 18 '17 at 3:29
  • \$\begingroup\$ I am going to post this unless anyone has any other feedback. \$\endgroup\$ – zoecarver Jul 19 '17 at 19:32
0
\$\begingroup\$

Bastion Breach

Stolen with permission from the minigame with the same title from Angels with Scaly Wings

Introduction and rules

  • There are two players
  • Both players receive a suit of cards (2-9, ace and face cards) and another is randomly shuffled into a public zone.
  • The players then proceed to choose one of the cards in their hand to bid for the card. Once they've used a card, it can't be used again.
  • The owner of the card with the highest value then gets a point.
  • If the highest scoring card was in the middle or if the value of the highest cards is equal, nobody gets a point. That point then goes onto the next round and is awarded to the winner of that round.
  • The ace is special: it wins against a face card, ties with another ace, and loses against a number card. Effectively the scoring system is reversed for the ace card.
  • The player with the most points at the end of the game wins.

Input/Output format for bots:

At the beginning of each round, your bot will be called as a whole program and will receive input in the form cards-in-middle your-played-cards opponents-played-cards as command line arguments.

Example: 23456789JKQA 24 56 - The cards in the middle are 23456789JKQA, your played cards are 24 and your opponents are 56. Your opponent won both of the previous games and what you're bidding for is the card 4.

You will output a single character representing a card that you haven't already played. If it is invalid or you've already played it, you automatically forfeit the round. Valid outputs are the following characters: 23456789JQKA

Example scoring

Middle card: 2
Bot 1 card: 4
Bot 2 card: 5
Winner: Bot 2
----
Middle card: Q
Bot 1 card: K
Bot 2 card: 5
Winner: Bot 1
----
Middle card: Q
Bot 1 card: K
Bot 2 card: A
Winner: Bot 2
----
Middle card: Q
Bot 1 card: 6
Bot 2 card: 5
Winner: None, next round scores another point
----
Middle card: A
Bot 1 card: 2
Bot 2 card: J
Winner: Bot 1
----
Middle card: 5
Bot 1 card: K
Bot 2 card: 5
Winner: Bot 1
----
Middle card: 5
Bot 1 card: 2
Bot 2 card: 5
Winner: None, next round scores another point
----
Middle card: A
Bot 1 card: 9
Bot 2 card: J
Winner: None, next round scores another point

Scoring for regular cards: 23456789JQK

Scoring for the ace:

wins: JQK
draw: A
lose: 23456789

Submission

You should write your entry as

Bot Name, Language

Insert
Code
Here

Explanation/Random stuff here

Running the tournament yourself

The controller is available here (Sandbox: Not written yet). It can be ran with python3 controller.py or python controller.py depending on your path. It expects all the bots to be in the bots directory. You can get all the bots already entered with python get_answers.py or python3 get_answers.py

Other rules and information

  • Bots are not allowed to use file storage.
  • The competition will be Round Robin, all bots will play against all others and they will be ranked by the number of other bots they've won against.

    • A loss counts as nothing
    • A draw counts as one point
    • A win counts as two points
  • The bot with the most points wins the game.

  • The bot that wins the final game, to be ran on wins the tournament.

Sandbox notes:

  • I have yet to create a controller for this though I'll probably be basing it off the one I did for the cake cutting contest
  • I hope I've explained it well enough, it's a simple game and I want the barrier for entry as low as possible. I've tried fixing what I believe went wrong with the GOL challenge and feel that KOTHs work better when they have lots of bots.
  • I have permission to post this from the developer of the game in question, see first line.
  • Feedback on readability is very much appreciated and welcome
\$\endgroup\$
3
  • \$\begingroup\$ "Both players receive a suit of cards (2-9, ace and face cards) and another is randomly shuffled into a public zone. The players then proceed to choose one of the cards in their hand to bid for the card." Which card? Reverse engineering from the example, I think that what's meant is that the third suit is uniformly shuffled and dealt face up in a line, such that both players can see the entire sequence of auctions, and then the cards are auctioned off one by one from left to right. Future references to "the middle" are presumably references to the same "public zone"? \$\endgroup\$ – Peter Taylor Jun 29 '17 at 11:34
  • \$\begingroup\$ "The ace is special: it wins against a face card, ties with another ace, and loses against a number card." Unless I'm missing something, there's nothing special there: just an overcomplicated abstraction. On the basis of KISS I would suggest making the cards be 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11 or A, B, C, D, E, F, G, H, I, J, K, L, M. \$\endgroup\$ – Peter Taylor Jun 29 '17 at 11:36
  • \$\begingroup\$ The ace card is different in that it's scored in reverse compared to the other cards. And your first comment is correct, how would you suggest rewording for it to be more clear? \$\endgroup\$ – Blue Jun 29 '17 at 15:31
0
\$\begingroup\$

I'm sort of brainstorming a challenge. I'm not really paying attention to question format at the moment.

The challenge would be to generate and populate a Golf Scorecard.

The output would look something like this:

Hole    Par     Strokes Score
1       3       3       0
2       5       4       -1
3       4       5       1
4       3       4       1
5       4       4       0
6       5       3       -2
7       4       3       -1
8       3       5       2
9       5       5       0
Totals  36      36      0

A Par value would be generated by choosing a random number in [3, 4, 5].

A Stroke value would be generated by choosing a random number within some range (say -2/+2 or -3/+3) of Par. A Stroke can be no lower than 1.

Score = Stroke - Par

Total is adding up all the values in that column (not including Hole).

I'm wondering if it would be too much to ask to have the generated values be somewhat realistic (unlike my example output), in that Par values tend to be mostly 4, with about the same number between 3 and 5, and Stroke values tend to be close to or above Par, with it being very unlikely to be 1.

\$\endgroup\$
0
\$\begingroup\$

Fill to the line!

Given input consisting of the characters _, , and newline, fill the empty space up to the line!

Example:

I will use # as the filler character in the example.

1. Input
        
        
________
        
        
        
2. Fill up to the line, but not above.
        
        
________
########
########
########
  • You may assume that the input either is rectangular (is padded), or consists only of the line and newlines.
  • You may assume that there is only one straight, unbroken line.
  • The whitespace above the line is part of the input. Do not fill above the line.

Test cases:

"
Input
"
"
Output
"
**********

"
    
    
    
----
    
    
    
    
"
"
    
    
    
----
####
####
####
####
"

**********

"
        
        
________
        
        
        
"
"
        
        
________
########
########
########
"
\$\endgroup\$
5
  • \$\begingroup\$ is the input guaranteed to be rectangular? will the _ be on one line \$\endgroup\$ – Destructible Lemon May 24 '17 at 4:45
  • \$\begingroup\$ @DestructibleLemon I will edit to clarify. \$\endgroup\$ – sporklpony May 24 '17 at 12:11
  • \$\begingroup\$ If its padded its very trivial to just replace all the spaces with # \$\endgroup\$ – Notts90 supports Monica May 25 '17 at 8:30
  • \$\begingroup\$ @Notts90 Not all the spaces, only the ones below the line. \$\endgroup\$ – sporklpony May 25 '17 at 12:08
  • \$\begingroup\$ Ah ok, might want to make it clearer the bit above the line are included in the input. \$\endgroup\$ – Notts90 supports Monica May 25 '17 at 12:23
0
\$\begingroup\$

Comparing Strings

You will be given two non-empty strings containing printable ASCII. If their contents are exactly the same, output their contents. If their contents are different, output a third string. This third string cannot be a substring of either string, and neither string can be a substring of it.

Test Cases

Test cases are quoted to show they are strings. Outputs marked with * indicate they are one of infinitely many possible outputs.

input, input -> output

"test", "test" -> "test"
"do", "don't" -> "dnut"*
"ye s", "yes" -> "false"*
"yes", "yes" -> "yes"
"maybe", "mayue" -> "false"*
"false", "false" -> "false"
"false", "true" -> "fatr"*

Rules

  • The inputs will be composed of only printable ASCII - that is, space to tilde. Your output should also be composed of only printable ASCII, but a trailing newline is allowed.
  • Your algorithm may not make any assumption about the length of the inputs, except that they will not be empty.
  • The output must be valid with probability 1; that is, you may generate random strings until one is valid, but you can't just output a random string and hope it's valid. Source
  • Trailing newlines in output allowed (otherwise there will be no newlines - newlines are not in printable ASCII).

This is , so shortest answer in bytes wins.

\$\endgroup\$
28
  • \$\begingroup\$ This is the canonical string equal question, but it does not allow you to use string comparison. \$\endgroup\$ – Stephen Aug 1 '17 at 21:37
  • 4
    \$\begingroup\$ Bro... Come on, at least 3 sentences. \$\endgroup\$ – Magic Octopus Urn Aug 1 '17 at 21:39
  • \$\begingroup\$ Do you need to handle strings with new lines or spaces in them? \$\endgroup\$ – geokavel Aug 2 '17 at 0:08
  • \$\begingroup\$ @MagicOctopusUrn added a bit more clarification :P what else is there to say? \$\endgroup\$ – Stephen Aug 2 '17 at 1:21
  • \$\begingroup\$ @geokavel clarified \$\endgroup\$ – Stephen Aug 2 '17 at 1:21
  • \$\begingroup\$ This needs more information, test cases and to actually be made into a challenge. \$\endgroup\$ – TheLethalCoder Aug 2 '17 at 8:59
  • \$\begingroup\$ @TheLethalCoder I forgot testcases - thank you. However, what else would I add to make it a challenge? \$\endgroup\$ – Stephen Aug 2 '17 at 11:03
  • \$\begingroup\$ Usual boilerplate stuff, I'm sure something like this has been posted before too but I'm having trouble finding it. \$\endgroup\$ – TheLethalCoder Aug 2 '17 at 11:05
  • \$\begingroup\$ @TheLethalCoder OK, how's that? and thanks for the feedback. \$\endgroup\$ – Stephen Aug 2 '17 at 11:15
  • \$\begingroup\$ Better. I still don't like the challenge though it'll just lead to solutions like s=>t=>s==t?s:s+t Block ways of doing that and it'll be better \$\endgroup\$ – TheLethalCoder Aug 2 '17 at 11:18
  • \$\begingroup\$ @TheLethalCoder hm, that was my idea for the harder challenge - that was why this says easy in the title. Do you think this is too trivial? I can just skip the easy one and go straight to the harder one. \$\endgroup\$ – Stephen Aug 2 '17 at 11:20
  • \$\begingroup\$ I personally would. The easy one just leads to lots of FGITW answers. Yeah it'll probably be popular but boring. \$\endgroup\$ – TheLethalCoder Aug 2 '17 at 11:21
  • \$\begingroup\$ @TheLethalCoder ok how's that? \$\endgroup\$ – Stephen Aug 2 '17 at 11:26
  • \$\begingroup\$ Better but again I think you need to defend against the trivial cases i.e. ab, cd -> bc seems to be allowed and so does ab, cd -> bb yet they're both trivial changes to the inputs. \$\endgroup\$ – TheLethalCoder Aug 2 '17 at 11:30
  • \$\begingroup\$ @TheLethalCoder I think I can only go so far in blocking those, and with what you have, for the your first case, entering aa, ab, and for your second case, entering aa, bc would result in invalid output. Half the fun here will be "cracking" them. \$\endgroup\$ – Stephen Aug 2 '17 at 11:37
0
\$\begingroup\$

Can you generate this random sequence for me?

Inspired by this question on Retrocomputing

I want to create a random generator that always returns a desired word. I desperately need this so I can hide some easter eggs. For science easter!

Input

A word, either in string format or an array or vector of characters. You can assume all lowercase and only the regular characters a-z.

Task

Write a full program or function that finds a seed such that when taking a random sample of letters, the desired word is output. The function then should return or save another full program or function that does the generating of this desired word.

Rules

  • The returned function of program should use random sampling to create the output, so it is not allowed to hardcode (obligatory XKCD)
  • The output can be written to file in the case of a full program or returned.
  • Hiding an easter eggs is easiest when there is little code, so the shortest code wins.
  • If there is no seed that generates the required output, your program is allowed to run forever.
  • Standard codegolf rules and loopholes apply.

Example implementation:

> f <- function(string){
+     seed <- 1
+     set.seed(seed)
+     repeat{
+         seed <- seed + 1
+         set.seed(seed)
+         if(all(sample(letters, length(string), replace = TRUE) == string)){
+             break
+         }
+     }
+     generator <- function(){
+         set.seed(seed)
+         sample(letters, length(string), replace = TRUE)
+     }
+     return(generator)
+ }
> f("a")
function(){
        set.seed(seed)
        sample(letters, length(string), replace = TRUE)
    }
<bytecode: 0x000000001c83f2d8>
<environment: 0x000000001f906c20>
> g=f("a")
> g()
[1] "a"
> g()
[1] "a"
> g()
[1] "a"
\$\endgroup\$
2
  • \$\begingroup\$ So we're finding the seed to a pRNG that produces the correct output from a scrambled input? Have you actually managed to do this with any two none-trivial inputs? i.e. not just a few letters long? \$\endgroup\$ – TheLethalCoder Aug 3 '17 at 7:58
  • \$\begingroup\$ @TheLethalCoder I was initially thinking of doing dicerolls instead of words, since those should be easier, but I liked words better because they fit the related question better. The sample code did work for 5 letter words. \$\endgroup\$ – JAD Aug 3 '17 at 8:22
0
\$\begingroup\$

Make it night!

You just went on vacation to see some scenery in the beautiful night. Unfortunately, your alarm clock malfunctions and when you wake up, it's daytime.

Your mother would like to see some photos, but you can only take pictures in the day. You would like to be able to convert these daytime pictures to pictures in the nighttime.

Challenge

Given an image taken in the daytime, process it and turn it into night time as best as you can.

Sometimes it might be hard to do, like images that have a sun, but you can write your algorithm to remove the sun or do something else.

Example

(I did this by hand, so it might not be that good)

Original

Result

Voting

Please vote accordingly to how well the algorithms perform.

  • Is the sky dark like a night sky?
  • Does the picture look photoshopped/edited?
  • Are there vivid colors that shouldn't appear in the night?
  • If you were showed both images, would you believe that there was no processing?

(If you have a suggestion, please comment.)

Test Cases

Test case 1

Test case 2

Test case 3

Winning

Since this is a , the answer with the highest score (upvotes minus downvotes) wins.

\$\endgroup\$
16
  • \$\begingroup\$ how to deal with the sun... \$\endgroup\$ – Destructible Lemon Aug 10 '17 at 4:30
  • \$\begingroup\$ @HelkaHomba This URL is invalid or has expired. \$\endgroup\$ – Oliver Ni Aug 10 '17 at 5:50
  • \$\begingroup\$ @DestructibleLemon Not sure, I'll think about it. \$\endgroup\$ – Oliver Ni Aug 10 '17 at 5:51
  • \$\begingroup\$ What would i.stack.imgur.com/nkx4V.jpg become? \$\endgroup\$ – Calvin's Hobbies Aug 10 '17 at 6:39
  • \$\begingroup\$ @HelkaHomba This is a popularity-contest, so that depends on how your algorithm handles it. The better it does, the more votes you will probably get.. \$\endgroup\$ – Oliver Ni Aug 10 '17 at 6:41
  • \$\begingroup\$ Won't this fall under the usual "No objective winning criteria" that pop cons have been falling under lately? \$\endgroup\$ – TheLethalCoder Aug 10 '17 at 7:58
  • \$\begingroup\$ @TheLethalCoder Fixed. \$\endgroup\$ – Oliver Ni Aug 10 '17 at 9:14
  • \$\begingroup\$ @OliverNi How? The voting criteria is still subjective and that's why recent ones have been closed. \$\endgroup\$ – TheLethalCoder Aug 10 '17 at 9:17
  • \$\begingroup\$ @TheLethalCoder as I know, "highest score (upvotes minus downvotes)" is exactly the defaults for popularity-contest, at least it is written in the tag description: "A popularity contest is a competition where the answer with the highest vote tally (upvotes minus downvotes) wins." \$\endgroup\$ – Oliver Ni Aug 10 '17 at 9:25
  • \$\begingroup\$ @OliverNi Yeah you're winning criteria is fine. It's the subjective voting criteria I'm questioning. \$\endgroup\$ – TheLethalCoder Aug 10 '17 at 9:34
  • \$\begingroup\$ @TheLethalCoder Voting is subjective. You can't just tell someone to 'downvote if the answer has x pixels that are y units apart from all the four neighboring pixels' or something like that. \$\endgroup\$ – Oliver Ni Aug 10 '17 at 9:37
  • \$\begingroup\$ @OliverNi I know and isn't that the whole reason recent pop cons have been closed? Because the criteria people should vote on is subjective. \$\endgroup\$ – TheLethalCoder Aug 10 '17 at 9:39
  • \$\begingroup\$ Let us continue this discussion in chat. \$\endgroup\$ – Oliver Ni Aug 10 '17 at 9:39
  • 1
    \$\begingroup\$ Provided you explicitly say what to do with the "dangerous" cases like the 'images with sun', this imo is a nice pop-contest but... you surely know well enough that pop-contests, almost always, don't garner much love here. \$\endgroup\$ – officialaimm Aug 10 '17 at 12:28
  • \$\begingroup\$ So... if you vertically flip any of those images your algorithm would fail? \$\endgroup\$ – Magic Octopus Urn Aug 11 '17 at 20:38
0
\$\begingroup\$

Intertwined Polyglot

Write a program which when executed as language A, produces a different program in language B, which in turn produces the name of language A. And the other way round (B to A to B).

+-----------+   Lang. A    +-----------+   Lang. B
| Program 1 | -----------> | Program 2 | -----------> "<Lang. A>"
|           |              +-----------+
|   Your    |              +-----------+
|  Program  | -----------> | Program 3 | -----------> "<Lang. B>"
+-----------+   Lang. B    +-----------+   Lang. A

Rules

  • The produced programs must be unique both from each other, and from the original program.
  • Uniqueness is defined as at least one modified or moved printing character. Example: a bc => ab c would not be considered unique, whereas a bc=> a cb would.
  • The output may contain leading and/or trailing whitespace and/or newlines, so long as the language name is intact.
  • Your program(s) may not take any input.
  • This is , so fewest bytes wins.
\$\endgroup\$
9
  • \$\begingroup\$ I couldn't find a matching question... but I really think this might be a dupe.. \$\endgroup\$ – officialaimm Aug 10 '17 at 12:20
  • \$\begingroup\$ You should define "unique". Does 1 character difference count? Can it be a hidden character (CR,...)? \$\endgroup\$ – Goufalite Aug 10 '17 at 12:49
  • \$\begingroup\$ @officialaimm That's what I thought too, but I had no luck finding it either \$\endgroup\$ – MTCoster Aug 10 '17 at 13:03
  • \$\begingroup\$ @Goufalite I would say yes to a single character, but I'm not sure about whitespace. For some languages it's integral, but others will ignore it \$\endgroup\$ – MTCoster Aug 10 '17 at 13:05
  • \$\begingroup\$ I believe this is the duplicate you guys are thinking of. cc @officialaimm \$\endgroup\$ – ETHproductions Aug 11 '17 at 21:01
  • \$\begingroup\$ @ETHproductions Nope, not that one... I don't even know if there is a dupe, I just doubt there might be one.. \$\endgroup\$ – officialaimm Aug 12 '17 at 3:25
  • \$\begingroup\$ The "And the other way round" should be emphasized more. On my first read, I though only A to B to A was necessary. An example would solve this and make the challenge easier to understand overall. \$\endgroup\$ – fireflame241 Aug 14 '17 at 1:31
  • \$\begingroup\$ @fireflame241 Does the diagram I've added help to ease understanding? \$\endgroup\$ – MTCoster Aug 14 '17 at 8:42
  • \$\begingroup\$ @MTCoster absolutely. However, it looks like Program 1 and Your Answer are different. Remove the dividing line? \$\endgroup\$ – fireflame241 Aug 14 '17 at 13:55
0
\$\begingroup\$

Multiplicity of a Curve

Given an polynomial p in two variables x and y as well as a point (u,v), determine the multiplicity m of the curve C = { (x,y) | p(x,y) = 0} at the point (u,v).

Details

  • The degree of a monomial a * x^i * y^j in two variables is d = i+j.
  • A polynomial is homogeneous if all its monomials have the same degree d.
  • Any polynomial p (where d is the degree of p, i.e. the maximum of the degree of all its monomials) can uniquely be decomposed into a sum of polynomials p = p0 + p1 + ... + pd where each pk is homogeneous of degree k OR possibly zero.
  • The multiplicity of a curve C given by the polynomial p at (u,v) can be determined using the following computation:

    • First decompose the polynomial p(x-u,y-v) (this is p with x,y replaced with x-u,y-v) into a sum of homogeneous polynomials as described above:

      p(x-u,y-v) = q0 + q1 + ... + qd
      
    • Then determine the minimal k such that qk is nonzero. Then the multiplicity is defined as m := k.

Example

Let us consider the polynomial p(x,y) = -x^2 - 4x + y^2 - 2y -3 and the point (u,v) = (-2,1).

p(x-u,y-v) = y^2 - x^3

So the decomposition is

p(x-u,y-v) = [0] + [0] + [y^2] + [-x^3]

Here the brackets are just used to highlight the homogeneous polynomials of each degree.

We see that y^2 is the nonzero polynomial of least degree, so m = 2

TODO

  • add more testcases
\$\endgroup\$
3
  • \$\begingroup\$ 1. My interpretation is that the multiplicity is just the minimum degree of all nonzero terms in the polynomial p(x-u, y-v). If this is true, stating so would simplify reading. 2. What input formats are permitted? Few languages have Polynomial as a type, so an input such as [[0,1],[2,3]] could be taken to represent 0x⁰y⁰ + 1x¹y⁰ + 2x⁰y¹ + 3x¹y¹. \$\endgroup\$ – fireflame241 Aug 20 '17 at 18:43
  • \$\begingroup\$ I did not add the formats yet, but these are the two I had in mind, as we did it in previous challenges. \$\endgroup\$ – flawr Aug 20 '17 at 19:51
  • \$\begingroup\$ Regarding the degree: Yes that is essentially what I wrote down, just a little bit more detailed for people who are not familiar with the topic. \$\endgroup\$ – flawr Aug 20 '17 at 21:39
0
\$\begingroup\$

Code the beach on the beach (heavily WIP)

The Gods of the Sea have seen your coding ability and asked you to rewrite their beach-generating program.

Code the beach

This program will take no input and, in this order:

  • Print sand (.)
  • Print ocean waves (~)
  • Print crabs (>.<)
  • Print seagulls (-v-)

This program will be run by the Gods of the Sea. They will run it once a day and will want a different beach every time they run it, so the beach items should be generated (pseudo)randomly.

To avoid this beach becoming overloaded, there should be:

  • Between five and eight crabs
  • Between three and seven seagulls
  • Between eighty and one hundred grains of sand
  • Eighty ocean waves

Your program should create the beach just as the Gods' existing program does. It will first draw the sand at the bottom of the screen, in the last three lines. Example sand:

. .. .. . . ... . ... ..  . ..  .... .. . ... . .. . .. . . .. . .. . . .... ...
  .. . .. .. .. .. ... .   ..  .. ... ...  .   .   ....... .... ...... ... .
. . . .. .. ...... ... .. ......... .  .... .. . . . . ... .. .. . . . ...

Then the waves will be printed, starting from the leftmost character in the fourth-to-last line. The point where the waves meet the sand should vary by at most one character, and waves should never go off the screen. All water that is not curling in a wave will cover the sand, so there can be no sand under the water. Example waves:

TODO: Add example waves

Crabs should be spawned in the last four lines and cannot be spawned on waves, because if they were, they would be quickly sucked under and disappear.

Seagulls may be spawned anywhere, and should be evenly distributed to the best of your pRNG's ability.

On the beach

The Gods were born in ancient times, so they're still using VGA; their terminal has 80x25 characters for output, as does their text editor - which is so old it does not support scrolling. Your program will have to fit in this text editor, so it will need to be small.

The Gods do not yet have the internet, so you'll have to write your program on the beach in a location they can see it. Unfortunately, the only convenient place at the moment is a very small sandbar on the Oregon coast. Waves occasionally reach this spot. To make sure you have enough time write the entire program before it's washed away, it will need to be as small as possible.

Furthermore, since the Gods are so far away, some characters written in the sand are indistinguishable. Gods are good at guessing, so if they see a character that looks like another they'll get it right, but another character that looks similar to the character they guessed will be assumed to be said previous character. So if a l is present in the source before an I, the Gods will see two ls.

Here are the lookalikes:

  • o and O
  • l and I and |
  • : and ;
  • " and '

The Gods don't have the technology to easily use Unicode characters, so you'll have to give them a lot of help. Each non-ASCII character you use will cost 5 bytes to describe it to them.

\$\endgroup\$
1
  • 1
    \$\begingroup\$ I'm not sure if the lookalike characters and penalty for non-ASCII characters is necessary. Drawing the beach, random placement and number of objects, and constrained placement of objects sounds like enough to me. The 80x25 hard constraint also seems superfluous. A line width limit of 80 keeps the idea, but would still allow for golfing in more verbose languages. \$\endgroup\$ – Andrew Aug 23 '17 at 18:53
0
\$\begingroup\$

Numbers to Algorithms

Another horrible part of Cubically is attempting to print numbers when the notepad is occupied. Since you can't add up existing faces, the integer (or ASCII value) you have to print needs to be on one single face.

The maximum value you can store on one Cubically face is 45. This isn't great, but it's better than nothing. Your challenge is to write a program that automates the process of getting the values 0-45 onto the top face.

Your program will take an input number n and produce a Cubically code snippet as output. This Cubically snippet should achieve the task of getting all integers on the top face to sum up to n. If you don't yet know how Cubically works, go check out the repo. Here's a run-down of all you need to know.

Cubically is my esolang based on a Rubik's Cube. Its 3x3x3 memory cube is initialized like this (without the comments on the right):

   000
   000          top face
   000
111222333444    left, front, right, and back faces, respectively
111222333444
111222333444
   555
   555          down face
   555

It uses quarter turn notation, so RRLL turns the cube to look like this:

   505
   505
   505
111424333242
111424333242
111424333242
   050
   050
   050

Now the sum of the top face is 30. So if n is 30, RRLL would be a valid output.

In addition to quarter turn notation, you can send a subscript number to face turns to mean "turn the xth layer inwards from the [face] face, where x is the subscript number". So R1 would turn the cube to look like this:

\$\endgroup\$
0
\$\begingroup\$

Arbitrary base conversion

Given an integer n of any sign, output a list of digits of its representation in a given base b not in -1, 0, 1. If b is positive, n will be non-negative.

Rules:

  • You may not use arbitrary base conversion built-ins like Jelly's b or 05AB1E's в.
  • You may assume the input is valid, as above.
  • All digits must be greater than or equal to 0 and strictly less than b.
  • For zero you must return [].

Test cases

256, 10 -> [2, 5, 6]
256, -10 -> [3, 5, 6]
1000, 25 -> [1, 15, 0]
1000, -30 -> [2, 27, 10]
0, 300 -> [0]
1000, 1000 -> [1, 0]
18446744073709551615, 4 -> [3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3]
18446744073709551615, -5 -> [3, 3, 2, 1, 3, 3, 1, 2, 1, 2, 2, 3, 0, 1, 1, 4, 0, 2, 0, 4, 3, 4, 2, 3, 3, 1, 4, 4]

Sandbox

Is this a dupe?

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  • \$\begingroup\$ I'd suggest 0 in any base be the empty array, so it doesn't need special handling from recursive solutions and the like. \$\endgroup\$ – ETHproductions Aug 6 '17 at 21:57
  • \$\begingroup\$ @ETHproductions Let's see...well, [0] shouldn't actually need special-case handling if you put the sum check before the special cases...but otherwise I did consider []. \$\endgroup\$ – Erik the Outgolfer Aug 7 '17 at 8:47
  • \$\begingroup\$ We had this challenge which was closed as dupe of that challange. \$\endgroup\$ – nimi Aug 20 '17 at 18:10
  • \$\begingroup\$ @nimi Hmm...from the title you would guess that it's about converting to bases 2..36 although that doesn't seem to be the case so not sure if this is a dupe or something. \$\endgroup\$ – Erik the Outgolfer Aug 20 '17 at 18:29
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